hoshi9 orbital base above a planet
hoshi9
object base-01
orbit low, stable
ring 2 of 3 · 6 slots

A station that grows one ring at a time.

A scout leaves for an anomaly and comes back with ore. Ore goes into refining, refining pays for the next module. Fill a ring and the next one opens.

The loop

four moves, then repeat

One loop you can finish in an evening and then run for weeks. Timers keep going while the game is closed, so it asks for a minute, not an hour.

01

Scout

Send the scout to an anomaly. The trip takes real time and what it finds is not guaranteed.

02

Refine

Half the haul burns off in refining. What survives is what you can actually build with.

03

Build

Drop a module into a free slot: storage, refinery, generator, radar. Duplicates allowed.

04

Expand

A full ring unlocks the next one. Three slots, then six, then twelve.

hoshi9 station up close
module kit

Nothing here is a painting.

Trusses, platforms, docking nodes. Every silhouette is a real mesh from the same kit the player builds with, lit and rendered live rather than drawn once for the poster.

The station is open right now.

A live 3D scene in the browser. Drag to orbit it, zoom into the modules, look at the docking arm. No download, no account.

Open demo

Where it stands

In development, and this page says so plainly. Below is what runs today, what is being built, and what is deliberately out of scope.

Runningverified
  • Server logic for the whole loop
  • 3D base with rings and slots
  • Station on the module kit
  • Telegram sign-in
Buildingin progress
  • Space map and anomaly scouting
  • Push when a job completes
  • Economy of the early levels
Not plannedout of scope
  • Player versus player combat
  • Market and trading
  • Blockchain and a token